19
Apr

iPhone Android Game Development Workshop Singapore

Written by blogger. Posted in CORONA SDK, Technowand Workshops

iPhone Android Game Development Training Singapore (Course Outline)
Introduction
Setting up the development environment
Your First App
– Hello World

The Lua Language
– variable – Local and Global
– tables
– Program Flow
– Functions
– external libraries

Display Objects
– Images
– Lines & Shapes
– Text
– Object properties
– Object method
– Object hierarchy
– Display functions
– Display properties
– Removing objects properly

Animation
– Transitions
– Fading
– Rotation
– Movieclips
– Sprites

Adding Physics
– Creating a physics world
– Applying physics to objects
– Apply Force
– Sensors
– Joints
– Collision detection

Audio System

Interactions
– Event Handling
– Touch Events
– Drag an object
– Accelerometer Control
– Timers

User Interface elements
– Buttons
– Alerts
– Text Inputs
– Activity Indicators

Common Tasks
– add icon
– add launch screen
– Support different screen sizes
– Manage Screens
– Pausing your game
– Saving scores and Reading scores
– Saving and restoring data on Application exit
– Publishing to facebook

publishing your game
– Publishing to Android Market
– Publishing to Apple apps Market

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