Game Development Workshop Outline
iPhone Android Game Development Workshop Singapore (Course Outline)
Introduction
Setup the environment
– SDK Installation for Mac OS X
– SDK Installation for Windows
– Activating the SDK
– Editors
Your first App
– Writing the code
– Launching the Simulator
– Build your code
Corona & Lua Basics
– Comments
– variables
– tables
– Operators
– Program Flow
– Functions
– external libraries
– Events and Listeners
Graphics
–Display Text
–Display Lines & Shapes
–Display Images
Interactions
– Events
– Runtime
– System
– memoryWarning
– Orientation Changes
– Using Accelerometer
– Using Timer
– Touch Handling
– Dragging
Animation and Physics
– Moving
– Scaling
– Fading
– Rotating
– Apply Gravity
– Collision Detection
– Apply Force
Create Animated Character
– Movieclips
– Sprites
User Interface elements
–Adding a Button
–Showing an Alerts
–Accepting Text Inputs
–Showing Activity Indicator
Common Tasks
– Add Sound
– Add icon
– Add Launch screen
– Support different screen sizes
– Manage Screens
– Saving and Reading Data
– Posting to Facebook
– Publishing Your Game to Android Market
– Publishing Your Game to Apple apps Market
| Technowand Singapore | iPhone and iPad Application Development | Android Application Development | iPhone and iPad Game Development | Android Game Development | iPhone Training | Android Training | Corona SDK Training | iPhone Training Singapore | Android Training Singapore | Game Development Singapore | Singapore iPhone Apps |
Comments (1)
Hey technowand.. You did such a great job helping me on the corona forum!!!There is a few more things that I would like to add but don’t know how.. I was thinking of signing up for some lessons, if the price is right..
Thanks
Jake