Posts Tagged ‘corona’
CORONA SDK for Windows
Corona is now available on Windows.

You can now use Corona SDK on Mac or Windows. With Corona on Mac, you can build applications for iOS and Android. With Corona on Windows BETA, you can build applications for Android – and you can easily port your code and assets to a Mac to build for iOS.
for Corona SDK training in Singapore contact: mail@technowand.com
| Technowand Singapore | iPhone and iPad Application Development | Android Application Development | iPhone and iPad Game Development | Android Game Development | iPhone Training | Android Training | Corona SDK Training | iPhone Training Singapore | Android Training Singapore | Game Development Singapore | Singapore iPhone Apps | iPhone App Development |
Tags: android development, android games, corona, iphone development, iphone games
CORONA SDK
High Performance Graphics
Corona was built from the ground up for blazing-fast performance. Built on top of OpenGL, OpenAL, and Lua, Corona uses the same industry-standard architecture as top-selling mobile games from Tapulous, Electronic Arts, and ngmoco.
Develop across platforms.
Corona has the only complete solution for developing across platforms, OS versions, and screen sizes. You can write once and build to iOS or Android at the touch of a button, and Corona will automatically scale your content from phones to tablets.

Cut development time.
Corona’s framework dramatically reduces your coding. Tasks like animating objects in OpenGL take only one line of code. And your code instantly updates and reruns in the Corona Simulator, for rapid testing without lengthy build times.

Integrated game engine.

Corona makes it simple to use gaming features like sprite sheets, Box2D physics, Facebook Connect, andOpenFeint social gaming. Corona games run at native speeds, and significantly outperform apps developed in web-based technologies like Adobe Flash, Appcelerator Titanium or GameSalad.
Native device features.
Use native iOS and Android features like multitouch, GPS, accelerometer, camera, Google Maps, WebKit, software keyboards, and more — it’s all available in Corona. Access social networks like Facebook and Openfeint and services like mobile analytics, with much more coming soon!
for Corona SDK training in Singapore contact: mail@technowand.com
| Technowand Singapore | iPhone and iPad Application Development | Android Application Development | iPhone and iPad Game Development | Android Game Development | iPhone Training | Android Training | Corona SDK Training | iPhone Training Singapore | Android Training Singapore | Game Development Singapore | Singapore iPhone Apps | iPhone App Development |
Tags: android development, android games, corona, iphone development, iphone games
CORONA SDK Physics in 5 Lines
An introduction to the easy-to-use 2D physics engine in Corona Game Edition for iPhone, iPad and Android game development.
for Corona SDK training in Singapore contact: mail@technowand.com
| Technowand Singapore | iPhone and iPad Application Development | Android Application Development | iPhone and iPad Game Development | Android Game Development | iPhone Training | Android Training | Corona SDK Training | iPhone Training Singapore | Android Training Singapore | Game Development Singapore | Singapore iPhone Apps |
Tags: android development, android games, corona, iphone development, iphone games
iPhone Android Game Development Workshop Singapore
Setting up the development environment
– Hello World
The Lua Language
– variable – Local and Global
– tables
– Program Flow
– Functions
– external libraries
Display Objects
– Images
– Lines & Shapes
– Text
– Object properties
– Object method
– Object hierarchy
– Display functions
– Display properties
– Removing objects properly
Animation
– Transitions
– Fading
– Rotation
– Movieclips
– Sprites
Adding Physics
– Creating a physics world
– Applying physics to objects
– Apply Force
– Sensors
– Joints
– Collision detection
Audio System
Interactions
– Event Handling
– Touch Events
– Drag an object
– Accelerometer Control
– Timers
User Interface elements
– Buttons
– Alerts
– Text Inputs
– Activity Indicators
Common Tasks
– add icon
– add launch screen
– Support different screen sizes
– Manage Screens
– Pausing your game
– Saving scores and Reading scores
– Saving and restoring data on Application exit
– Publishing to facebook
publishing your game
– Publishing to Android Market
– Publishing to Apple apps Market
Tags: android development, android games, corona, iphone development, iphone games
